QUOTE (wkw427 @ Sep 18 2010, 02:30 PM)
I don't really bother about FPS games on console.. Because the PC requires more skill. You have 100+ keys to bind on the PC, only 16 on console
Yeah, keyboards are very versatile and can be set to preference. And that's why I rarely use my pc controller.
The Assault. He is the one you do the tutorial part with and is very easy to use let alone powerful in the right hands. This suave, unofficial leader of his team, and football player styled man comes with a a fancy assault rifle, grenade launcher, remote bombs, and a jetpack to hover or to charge at his foes.
"It's not whether you win or lose, it's how good you look winning."
Weapons: Assault Rifle
This handy weapon has a fast rate of fire along with a great damage and a chance of critical shots when the Assault passive skill is upgraded. The alternat fire (Left Trigger) aims down his sights increasing accuracy but that reduces his speed. With this weapon, the Assault has the fastest reload time without endorsements, period.
Grenade Launcher
This weapon fires wall bouncing grenades at a slow rate that travel in an arc fashion while causing a high area damage. Grenades launched may also be affected as a critical shot causing more damage.
Skills:
Passive: At a Level 2 the assault can jump higher whil given a critical shot rate. Level 3 further increases the rate.
Bomb: The Assault can lay an remotely detonate bombs at any given moment (one at a time). Upgrading this skill will increase the damage and maximum radius. Bombs can be used to blow away targets (can ring out enemy pros), cause periodic burn damage to enemy pros, and most likely kill a pro if stuck to on (you still have to detonate it though).
Fly: While using his jetpack to hover the his accuracy decreases, but he can use all of his skills in mid-air and cannot be grappled while flying. If he charges during a flight, he'll dash straight foward. Upgrading the Fly skill increases the duration.
Charge: Like a bull rushing foward, the Assault will charge at his enemies with all his might, but it's not just for attacking, this skill is a useful retreat technique. Upgrading to Level 2 will increase the damage while Level 3 will grapple and attempt to ring out the first person he hits while charging. Unfortunately, this prevents mobbing and may ruin escape plans so upgrading is up to you.
Taunts: with assault rifle he says, "HA HA HA! *holds up assault rifle and looks at it* I LOOOOOVE what you do!"
With grenade launcher: "Stand aside, I take LARGE steps."
Endorsements: Every class has three default endorsements. Unlocking custom classes will allow you to use any class with endorsements that you prefer.
Assault default:
Level 3 (gold):
(rate of fire +21%)
Level 2 (silver):
(clip size +60%)
Level 1 (bronze):
(skill recovery speed +20%).
Excuse the meta ads but that's Monday Night Combat for you, the lethal sport of the future.
Also note that gold endorsements are more powerful than silver and bronze ones.